Recursion: Difference between revisions
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Recursion is a technique that involves the repetition of an element within itself. | Recursion is a technique that involves the repetition of an element within itself. | ||
[[File:homer-bucket.png|thumb|"Homer's All Purpose Bucket", an example of recursion and the Droste effect (illustrations that contain themselves).]] | [[File:homer-bucket.png|thumb|200px|"Homer's All Purpose Bucket", an example of recursion and the Droste effect (illustrations that contain themselves).]] | ||
=Usage= | |||
==Recursive [[Recycling]]== | |||
This is the simplest type of recursion to set up. The concept is that you set up an effect, render it, then go back into that effect and replace the footage with that render. Do that as many times as you wish for a cool recursive effect. | |||
==Analog Recursion== | |||
A type of [[Analog Distortion]], this style of recursive editing involves ''filming'' the output while piping that input as the output, live. This is commonly also known as a '''feedback loop''' and can create effects that range from rainbow trails to fractal patterns. | |||
===Tennis Examples=== | |||
<youtube>irHCp7Cf2sU</youtube> | |||
===Non-Tennis Examples=== | |||
<youtube>wJzoos4rE_o</youtube> | |||
<youtube>Gs069dndIYk</youtube> | |||