Noise: Difference between revisions

complete rewrite as turns out i was quite wrong about what noise actually is
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''(Unrelated to the Pizza Tower character, but still worth a shoutout anyways.)''


'''Noise''', also known as '''Static''' is a video and audio distortion technique that involves 'fuzzing' of the footage.
'''Noise''', also known as '''Static''' is a video and audio distortion technique that involves 'fuzzing' of the footage.
=Video Noise=
[[File:Tv static.png|thumb|KZZZZKZKZKZKZKZZZZTTTTTTT]]
[[File:Tv static.png|thumb|KZZZZKZKZKZKZKZZZZTTTTTTT]]
Video noise, also known as '''static''', '''fuzz''', and many other terms is when electricity or other sources are, in some way, is interfering with the video output - causing random pixels to appear in place of the intended footage. This can be easily replicated with a random generator to create the illusion of a bad signal.


=Audio Noise=
This is often seen in [[analog distortion]] effects and re-creations.
Audio noise often comes in many different "colors" based on how it sounds. These are:


* White
=Types of Noise=
* Purple
There are five major types of noise.
* Red (Brownian)
* Pink
* Grey
https://en.wikipedia.org/wiki/Colors_of_noise
https://en.wikipedia.org/wiki/Colors_of_noise
{| class="wikitable"
|+ Types of Noise
|-
! Color !! Technical Description !! Sounds Like !! Looks Like !! Usage
|-
| White || Example || Radio Static ||  || MNoiseGenerator
|-
| Purple || Example || Example || ||
|-
| Red (Brownian) || Example || || [[File:2D Brown noise.png|thumb]] ||
|-
| Pink (Fractal) || Noise with a frequency spectrum such that the power spectral density (power per frequency interval) is inversely proportional to the frequency of the signal || A waterfall || [[File:Pink noise cube.gif|thumb]] || Fractal Noise in [[After Effects]]
|-
| Grey || Example || Example || ||
|}
=Usage=
==Digitally==
The process of adding noise to audio or video are practically identical; most of the time, you simply need to apply an effect that adds it in for you.
===Video Effects===
* Noise HSL and its variants in [[Premiere Pro]] and [[After Effects]]
* (whatever the vegas one is)
==Via Analog Distortion==
Adding static to an analog signal is as simple as messing with the signal itself - putting things in the way, magnets, moving it too far away/weakening the signal, etc.