Digital Distortion: Difference between revisions

Created page with "Category: Techniques {{Stub}} Digital Distortion, much like Analog Distortion, is a general category of distortion techniques that take place outside of a video editor- all generally involving distortions relating to the video file itself, through resolution, settings, or data corruption - Sometimes, this is informally referred to as 'crust'-ing a video. == Techniques == === Corruptions === ==== Databending ==== ==== Datamoshing ==== ==== Miscellaneous ==== ===..."
 
 
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Digital Distortion, much like [[Analog Distortion]], is a general category of distortion techniques that take place outside of a video editor- all generally involving distortions relating to the video file itself, through resolution, settings, or data corruption - Sometimes, this is informally referred to as 'crust'-ing a video.
Digital Distortion, much like [[Analog Distortion]], is a general category of distortion techniques that take place outside of a video editor- all generally involving distortions relating to the video file itself, through resolution, settings, or data corruption - Sometimes, this is informally referred to as 'crust'-ing a video.
== Techniques ==
== Techniques ==
=== Corruptions ===
=== [[Datamoshing]] ===
==== Databending ====
=== Corruption ===
==== Datamoshing ====
==== [[Databending]] ====
==== Miscellaneous ====
=== Settings-related ===
=== Settings-related ===
How a video is rendered (or initial settings) can lead to distortions in itself, if done right. Examples include lowering the resolution, bitrate, and other settings. A lot of these also come as side effect of re-rendering works to be compatible for older machines. <ref>https://web.archive.org/web/20230627160128if_/https://www.razorback95.com/guides/encode-movies-for-old-computers</ref>
==== Low bitrate ====
==== Low bitrate ====
Rendering with an intentionally low video and/or audio quality can add a certain charm to a video that is hard to get otherwise; in some cases it can provide a much more "retro tennis" look, on others it can smooth out rougher edits as your brain fills in what may not be entirely clear.
<youtube>VGGl-dVynos</youtube>
==== Interlacing ====
==== Interlacing ====
Many older codecs (especially AVIs) will interlace by default. This means that the video will appear to split apart into small bars whenever there is fast movement.
=== Miscellaneous ===
====Windows Movie Maker Simple3D Bar Glitch====
In [[Windows Movie Maker]] Versions 2.X, it is possible to create basic 3D effects using the "Simple3D" module. However on some newer machines, layering two videos on top of each other (to form a transition) while both have an effect using "Simple3D" will cause it to break spectacularly; the top layer will phase in and out of existence as a series of random horizontal bars. The default "Fade" or any static (ex. [[Chromakey]]) transition work best, however others should work as well.
<gallery>
File:WMM26 bar corruption.jpg|The Simple3D Bar Glitch in action, captured directly from the WMM preview pane.
File:WMM26 bar corruption wmv.png|The same glitch, however after rendering as a WMV file. Notice how the bars curve into points - keep this in mind on how you wish to save your file.
</gallery>
Below is a basic plugin preset that does not rely on any other plugins to be installed. On the surface it does absolutely nothing; however it loads the Simple3D module that lets the glitch happen (without any 3D transformations getting in the way).
  <nowiki><TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="00 Simple3D Bar Glitch" iconid="33" >
<Param name="InternalName" value="Simple3D" />
<Param name="ScaleA" value="1.0" />
<Param name="InitialScaleA" value="1.0" />
<Param name="RotateA" value="right" />
<Param name="ExponentialProgressDuration" value="1.0" />
<Param name="ExponentialProgressScale" value="0.01" />
<Param name="Progress" value="0.01" />
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects></nowiki>
====Windows Movie Maker DxtKey Glitch====
Another type of distortion in WMM involves the DxtKey (or "Key Transition" <ref>https://learn.microsoft.com/en-us/windows/win32/directshow/key-transition</ref>) feature in DirectShow. If invalid values are given for the "similarity" field, the filter will once again fail spectacularly. An example found by {{mrdoognoog}} can be seen below.
<nowiki><TransitionsAndEffects Version="1.0">
<Transitions>
<TransitionDLL guid="{C5B19592-145E-11D3-9F04-006008039E37}">
<Transition name="Databend Key" iconid="88">
<Param name="KeyType" value="0" />
<Param name="Similarity" value="60" />
<Param name="RGB" value="0xB4B4B4" />
</Transition>
</TransitionDLL> 
</Transitions>
</TransitionsAndEffects></nowiki>