Windows Movie Maker: Difference between revisions

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[[Category:Video Editors]]
[[Category:Video Editors]]


{{WIP}}
[[File:Wmm article splash.jpg|320px]]


'''Windows Movie Maker''', also known as '''WMM''' is a editor by [[Microsoft]] that used to come with older versions of [[Windows]] (8 and older). It has been deprecated as of January 2017.
[[File:WMM 6 logo.png|thumb|right|The logo for Windows Movie Maker 6.0.]]


Because it came bundled with Windows for free, it was very popular in the early days of [[tennis]]. In modern times however WMM has largely fallen on the wayside to modern editors like [[Vegas]] as it becomes increasingly unstable on modern machines. Despite this, it has been seeing a resurgence by persistent players who want to see a return to more "classic" style of play that involves doing more with less and caring less about "showing off" with impressive visuals.
'''Windows Movie Maker''' (also known as '''WMM''') is a non-linear video editor (NLE) by [[Microsoft]] for Windows computers. While it used to come prepackaged (or as an add-on) with versions spanning Windows ME to Windows 8, as of January 2017 it has been deprecated and no longer updated or bundled with modern machines.
 
WMM is free and very easy to use compared to more sophisticated editors, making it very popular in the early days of [[tennis]]. In modern times however WMM has largely fallen on the wayside to modern editors like [[Vegas]] as it becomes increasingly unstable on modern machines. Despite this, it has been seeing a resurgence by persistent players who want to see a return to more "classic" style of play that involves doing more with less and caring less about "showing off" with impressive visuals.


There was one major [[tournament]] that limited players only to WMM, the [[Windows Movie Maker Master]] tournament (WMMM), won by {{DaftPunkYoshi}}.
There was one major [[tournament]] that limited players only to WMM, the [[Windows Movie Maker Master]] tournament (WMMM), won by {{DaftPunkYoshi}}.
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<gallery>
<gallery>
Wmm26 effects.png|The full list of WMM 2.6 effects.
Wmm26 effects.png|The full list of WMM 2.6 effects.
Wmm6 effects.png|The full list of WMM 6.0 effects.
Wlmm effects.png|The full list of WLMM effects.
Wlmm effects.png|The full list of WLMM effects.
Wmm6 effects.png|The full list of WMM 6.0 effects.
</gallery>
</gallery>


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==Building Presets==
==Building Presets==
===Effects===
===Effects===
The basic XML skeleton for an effect looks like this:
====In 2.6====
The basic XML skeleton for an effect in 2.6 looks like this:
<nowiki><TransitionsAndEffects Version="1.0">
<Effects>
<EffectDLL guid="{B4DC8DD9-2CC1-4081-9B2B-20D7030234EF}">
<Effect name="@Rotate Perspective-60% size" iconid="33"
comment="Ease In">
<Param name="InternalName" value="Simple3D" />
<Param name="ScaleA" value="0.6" />
<Param name="InitialScaleA" value="0.6" />
<Param name="ExponentialProgressDuration" value="0.01" />
<Param name="RevolveCamera" value="true" />
<Param name="ShowABack" value="true" />
<Param name="progress" value="0.84" />
</Effect>
</EffectDLL>
</Effects>
</TransitionsAndEffects></nowiki>
 
Keep in mind that comments are not valid! They ''are'' valid in 6.0, however.
 
====In 6.0====
The basic XML skeleton for an effect in 6.0 looks like this:
  <nowiki><TransitionsAndEffects Version="2.8">
  <nowiki><TransitionsAndEffects Version="2.8">
     <Effects>
     <Effects>
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This effect will pan your footage to the top left of the screen. It uses the built-in "parity.fx" library.
This effect will pan your footage to the top left of the screen. It uses the built-in "parity.fx" library.
===Transitions===
===Transitions===
The basic XML skeleton for an transition looks like this:
====In 6.0====
The basic XML skeleton for an transition in 6.0 looks like this:
  <nowiki><TransitionsAndEffects Version="2.8" specialiconfileid="5669" specialiconresourceid="101">
  <nowiki><TransitionsAndEffects Version="2.8" specialiconfileid="5669" specialiconresourceid="101">
     <Transitions>
     <Transitions>
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This effect is part of the "DPL 2x2" library, which uses [[ShaderTFX]] as a base. It places the before and after footage side by side, on the bottom of the screen.
This effect is part of the "DPL 2x2" library, which uses [[ShaderTFX]] as a base. It places the before and after footage side by side, on the bottom of the screen.
{{VideoEditors}}


=Resources=
=Resources=