List of Vegas Effects: Difference between revisions

Created page with "This is a complete list of all vanilla plugins in Vegas. {{Stub}} When this is done, there will be a compatibility chart showing what is available in what version. =Effects= Under the "Video FX" menu. {| class="wikitable sortable" |+ Vegas Effects |- ! Name !! Description !! Image !! History |- | Add Noise || Adds Noise to the footage. || File:AddNoiseExamples.png || N/A |- | Black and White || Converts the footage to monochrome (black and white). || File:B..."
 
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This is a complete list of all vanilla plugins in Vegas.
{{Stub|REASON=This is terribly unfinished. When this is done, there will be a compatibility chart showing what is available in what version.}}


{{Stub}}
''For the discontinued Video Editor "Vegas Effects", see [[List of Video Editors#Video Editors|Hitfilm Pro.]]


When this is done, there will be a compatibility chart showing what is available in what version.
 
This is a complete list of all vanilla plugins in [[Vegas|Sony Vegas / Magix VEGAS]].


=Effects=
=Effects=
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{| class="wikitable sortable"
{| class="wikitable sortable"
|+ Vegas Effects
|+ Effects in VEGAS
|-
|-
! Name !! Description !! Image !! History
! Name !! Description !! Image !! History
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|-
|-
| Black Restore || Restores the black...? || [[File:BlackRestoreExamples.png]]|| N/A
| Black Restore || Restores the black...? || [[File:BlackRestoreExamples.png]]|| N/A
|-
|Border
|-
|Brightness and Contrast
|-
|Broadcast Colors
|-
|Bump Map
|-
|Channel Blend
|-
|Chroma Blur
|-
|Chroma Keyer || If the color of a pixel is within the range of a defined color, then the alpha channel of the pixel decreases.
|-
|Color Balance
|-
|Color Corrector
|-
|Color Corrector (Secondary)
|-
|Color Curves
|-
|Color Match
|-
|Convolution Kernel
|-
|Cookie Cutter || Masks the source with a selection of shapes. Borders and feathers are also supported.
|-
|Crop
|-
|Defocus
|-
|Deform
|-
|Fill Light
|-
|Film Effects
|-
|Film Grain
|-
|Gaussian Blur
|-
|Glint
|-
|Glow
|-
|Gradient Map
|-
|HSL Adjust || Rotates the hue values, as well as adds or subtracts from the saturation and lightness values of the pixels of the source.
|-
|Invert || Puts the RGB values of every pixel of the source and takes the difference of it and 255 (or a lower value depending on the slider the effect gives you.)
|-
|LAB Adjust
|-
|Layer Dimensionality
|-
|Lens Flare
|-
|Levels
|-
|Light Rays
|-
|Linear Blur
|-
|LUT Filter
|-
|Mask Generator
|-
|Media
|-
|Min and Max
|-
|Mirror
|-
|Newsprint
|-
|Picture In Picture
|-
|Pinch/Punch || Scales the source increasingly/decreasingly the closer it is to the defined center/focus point.
|-
|Pixelate
|-
|Quick Blur
|-
|Radial Blur
|-
|Radial Pixelate
|-
|Rays
|-
|Saturation Adjust
|-
|Sepia
|-
|Sharpen
|-
|Smart Upscale
|-
|Smart Zoom
|-
|Soft Contrast
|-
|Spherize
|-
|Stabilize
|-
|Starburst || Overlays sparkles on top of brighter areas of the source.
|-
|Stereoscopic 3D Adjust
|-
|Swirl || Rotates the source increasingly the closer it is to the defined center/focus point.
|-
|Threshold || If the R/G/B values of the source pixel exceed a value, then the corresponding channel will be turned on in the resulting image.
|-
|Timecode || Overlays a timecode on top of the source.
|-
|TV Simulator || It speaks for itself.
|-
|Unsharp Mask
|-
|Vignette
|-
|Wave || Applies a sine-wave type deformation horizontally and/or vertically.
|-
|White Balance
|}
|}