List of Vegas Effects: Difference between revisions
Created page with "This is a complete list of all vanilla plugins in Vegas. {{Stub}} When this is done, there will be a compatibility chart showing what is available in what version. =Effects= Under the "Video FX" menu. {| class="wikitable sortable" |+ Vegas Effects |- ! Name !! Description !! Image !! History |- | Add Noise || Adds Noise to the footage. || File:AddNoiseExamples.png || N/A |- | Black and White || Converts the footage to monochrome (black and white). || File:B..." |
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This is a | {{Stub|REASON=This is terribly unfinished. When this is done, there will be a compatibility chart showing what is available in what version.}} | ||
''For the discontinued Video Editor "Vegas Effects", see [[List of Video Editors#Video Editors|Hitfilm Pro.]] | |||
This is a complete list of all vanilla plugins in [[Vegas|Sony Vegas / Magix VEGAS]]. | |||
=Effects= | =Effects= | ||
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|+ | |+ Effects in VEGAS | ||
|- | |- | ||
! Name !! Description !! Image !! History | ! Name !! Description !! Image !! History | ||
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|- | |- | ||
| Black Restore || Restores the black...? || [[File:BlackRestoreExamples.png]]|| N/A | | Black Restore || Restores the black...? || [[File:BlackRestoreExamples.png]]|| N/A | ||
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|Border | |||
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|Brightness and Contrast | |||
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|Broadcast Colors | |||
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|Bump Map | |||
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|Channel Blend | |||
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|Chroma Blur | |||
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|Chroma Keyer || If the color of a pixel is within the range of a defined color, then the alpha channel of the pixel decreases. | |||
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|Color Balance | |||
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|Color Corrector | |||
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|Color Corrector (Secondary) | |||
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|Color Curves | |||
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|Color Match | |||
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|Convolution Kernel | |||
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|Cookie Cutter || Masks the source with a selection of shapes. Borders and feathers are also supported. | |||
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|Crop | |||
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|Defocus | |||
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|Deform | |||
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|Fill Light | |||
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|Film Effects | |||
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|Film Grain | |||
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|Gaussian Blur | |||
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|Glint | |||
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|Glow | |||
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|Gradient Map | |||
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|HSL Adjust || Rotates the hue values, as well as adds or subtracts from the saturation and lightness values of the pixels of the source. | |||
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|Invert || Puts the RGB values of every pixel of the source and takes the difference of it and 255 (or a lower value depending on the slider the effect gives you.) | |||
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|LAB Adjust | |||
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|Layer Dimensionality | |||
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|Lens Flare | |||
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|Levels | |||
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|Light Rays | |||
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|Linear Blur | |||
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|LUT Filter | |||
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|Mask Generator | |||
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|Media | |||
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|Min and Max | |||
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|Mirror | |||
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|Newsprint | |||
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|Picture In Picture | |||
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|Pinch/Punch || Scales the source increasingly/decreasingly the closer it is to the defined center/focus point. | |||
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|Pixelate | |||
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|Quick Blur | |||
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|Radial Blur | |||
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|Radial Pixelate | |||
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|Rays | |||
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|Saturation Adjust | |||
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|Sepia | |||
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|Sharpen | |||
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|Smart Upscale | |||
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|Smart Zoom | |||
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|Soft Contrast | |||
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|Spherize | |||
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|Stabilize | |||
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|Starburst || Overlays sparkles on top of brighter areas of the source. | |||
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|Stereoscopic 3D Adjust | |||
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|Swirl || Rotates the source increasingly the closer it is to the defined center/focus point. | |||
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|Threshold || If the R/G/B values of the source pixel exceed a value, then the corresponding channel will be turned on in the resulting image. | |||
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|Timecode || Overlays a timecode on top of the source. | |||
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|TV Simulator || It speaks for itself. | |||
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|Unsharp Mask | |||
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|Vignette | |||
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|Wave || Applies a sine-wave type deformation horizontally and/or vertically. | |||
|- | |||
|White Balance | |||
|} | |} | ||