Trails: Difference between revisions

 
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==Standing Trail==
==Standing Trail==
'''Standing Trails''', usually done manually, consist of instances of the layer being repeated so many times that it forms a trail. Famously popularized by {{Sid}}, they often can be dozens, if not hundreds of layers long.
'''Standing Trails''', usually done manually, have the important distinction of no keyframes; the position of each layer is completely static, or "standing". Famously popularized by {{Sid}}, they often can be dozens, if not hundreds of layers long - a very arduous process! Editors with scripting libraries can use [[Expressions]] to make this process a lot easier, as you can simply have each layer's position a certain distance, times whatever layer it happens to be.


Creating a 3D trail is similar in process to a 2D one, however you now have to repeat the layer through 3D space. As a result, usually you must do the effect manually as traditional video effects do not apply to 3D space.
Creating a 3D trail is similar in process to a 2D one, however you now have to repeat the layer through 3D space. As a result, usually you must do the effect manually as traditional video effects do not apply to 3D space.